Join The Team!
A signing like no other...
We simulated AFC Wimbledon vs Blackpool 100,000 times. AFC Wimbledon won 36,319 of them (36.3%), the draw came up 28.6% of the time and Blackpool won 35.1%. No single score is common: 1-1 is the likeliest at 13.5%, while the likeliest AFC Wimbledon win is 1-0 (8.2%). Both teams score in 54.7% of simulations.
| AFC Wimbledon win | 36.3% |
|---|---|
| Draw | 28.6% |
| Blackpool win | 35.1% |
| Most likely score | 1-1 (13.5%) |
| Expected goals | 1.34 – 1.31 |
| Both teams to score | 54.7% |
| Over 1.5 goals | 75.2% |
| Over 2.5 goals | 49.3% |
|---|---|
| Over 3.5 goals | 27.6% |
| AFC Wimbledon score first | 47.9% |
| Blackpool score first | 43.5% |
| AFC Wimbledon clean sheet | 27.3% |
| Blackpool clean sheet | 26.6% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420646968 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
AFC Wimbledon are favourites. They win 36.3% of our 100,000 simulations, against 28.6% for the draw and 35.1% for Blackpool. Including the draw, AFC Wimbledon avoid defeat 64.9% of the time.
1-1, which came up in 13.5% of simulations. Next are 0-0 (8.6%) and 1-0 (8.2%). The likeliest AFC Wimbledon win is 1-0 (8.2%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 54.7% of simulations. AFC Wimbledon keep a clean sheet 27.3% of the time and Blackpool 26.6%.
The simulations average 2.65 goals: 1.34 for AFC Wimbledon and 1.31 for Blackpool. Over 1.5 goals lands 75.2% of the time, over 2.5 goals 49.3% and over 3.5 goals 27.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.