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We simulated Croatia vs England 100,000 times. England won 54,406 of them (54.4%), the draw came up 23.7% of the time and Croatia won 21.9%. No single score is common: 1-1 is the likeliest at 11%, while the likeliest England win is 1-2 (9.6%). Both teams score in 58.2% of simulations.
Full time 0-7. Before kick-off the simulations had England winning 54.4%. This exact score was outside the 15 likeliest.
| Croatia win | 21.9% |
|---|---|
| Draw | 23.7% |
| England win | 54.4% |
| Most likely score | 1-1 (11%) |
| Expected goals | 1.14 – 1.91 |
| Both teams to score | 58.2% |
| Over 1.5 goals | 81.2% |
| Over 2.5 goals | 58.6% |
|---|---|
| Over 3.5 goals | 36.4% |
| Croatia score first | 36.4% |
| England score first | 58.2% |
| Croatia clean sheet | 15.2% |
| England clean sheet | 32.3% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420687347 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
England are favourites. They win 54.4% of our 100,000 simulations, against 23.7% for the draw and 21.9% for Croatia. Including the draw, England avoid defeat 78.1% of the time.
1-1, which came up in 11% of simulations. Next are 1-2 (9.6%) and 0-2 (8.6%). The likeliest England win is 1-2 (9.6%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 58.2% of simulations. Croatia keep a clean sheet 15.2% of the time and England 32.3%.
The simulations average 3.05 goals: 1.14 for Croatia and 1.91 for England. Over 1.5 goals lands 81.2% of the time, over 2.5 goals 58.6% and over 3.5 goals 36.4%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.