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We simulated Finland vs Albania 100,000 times. Finland won 39,631 of them (39.6%), the draw came up 31.5% of the time and Albania won 28.9%. No single score is common: 1-1 is the likeliest at 14.3%, while the likeliest Finland win is 1-0 (12.4%). Both teams score in 44.2% of simulations.
Full time 2-1. Before kick-off the simulations had Finland winning 39.6% and gave this exact score 7.8%.
| Finland win | 39.6% |
|---|---|
| Draw | 31.5% |
| Albania win | 28.9% |
| Most likely score | 1-1 (14.3%) |
| Expected goals | 1.19 – 0.98 |
| Both teams to score | 44.2% |
| Over 1.5 goals | 64.7% |
| Over 2.5 goals | 36.9% |
|---|---|
| Over 3.5 goals | 17.6% |
| Finland score first | 45.3% |
| Albania score first | 41.6% |
| Finland clean sheet | 38% |
| Albania clean sheet | 30.7% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420687269 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Finland are favourites. They win 39.6% of our 100,000 simulations, against 31.5% for the draw and 28.9% for Albania. Including the draw, Finland avoid defeat 71.2% of the time.
1-1, which came up in 14.3% of simulations. Next are 0-0 (12.9%) and 1-0 (12.4%). The likeliest Finland win is 1-0 (12.4%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 44.2% of simulations. Finland keep a clean sheet 38% of the time and Albania 30.7%.
The simulations average 2.17 goals: 1.19 for Finland and 0.98 for Albania. Over 1.5 goals lands 64.7% of the time, over 2.5 goals 36.9% and over 3.5 goals 17.6%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.