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We simulated Cyprus vs Montenegro 100,000 times. Montenegro won 41,122 of them (41.1%), the draw came up 28% of the time and Cyprus won 30.9%. No single score is common: 1-1 is the likeliest at 13.2%, while the likeliest Montenegro win is 0-1 (9.3%). Both teams score in 53.6% of simulations.
| Cyprus win | 30.9% |
|---|---|
| Draw | 28% |
| Montenegro win | 41.1% |
| Most likely score | 1-1 (13.2%) |
| Expected goals | 1.20 – 1.42 |
| Both teams to score | 53.6% |
| Over 1.5 goals | 74.4% |
| Over 2.5 goals | 48.6% |
|---|---|
| Over 3.5 goals | 27% |
| Cyprus score first | 44% |
| Montenegro score first | 47.7% |
| Cyprus clean sheet | 24.5% |
| Montenegro clean sheet | 30.4% |
Every number on this page comes from one request: 1X2, scorelines, goal lines, halves, HT/FT, Asian handicaps, corners, cards and goal timing, plus the market comparison, value bets and the full expected-goals breakdown. Up to ten fixtures per call.
GET /api/predictions/generate/420725815 ?v=2 &detail=standard &include=value,corners,cards # 100,000 runs: 1X2, scores, goals, halves, # corners, cards, value bets, xG breakdown
Montenegro are favourites. They win 41.1% of our 100,000 simulations, against 28% for the draw and 30.9% for Cyprus. Including the draw, Montenegro avoid defeat 69.1% of the time.
1-1, which came up in 13.2% of simulations. Next are 0-1 (9.3%) and 1-2 (8.7%). The likeliest Montenegro win is 0-1 (9.3%). No single score is likely on its own, which is why the full spread of scorelines matters.
Both teams score in 53.6% of simulations. Cyprus keep a clean sheet 24.5% of the time and Montenegro 30.4%.
The simulations average 2.63 goals: 1.20 for Cyprus and 1.42 for Montenegro. Over 1.5 goals lands 74.4% of the time, over 2.5 goals 48.6% and over 3.5 goals 27%.
Our v2 engine plays the match 100,000 times. It starts from the sharpest betting market (here Pinnacle), blends in each team's recent attack and defence numbers and xG, then uses a Dixon-Coles model so low scores like 0-0 and 1-1 come up as often as they do in real football. Goal times, corners and cards are simulated minute by minute.
Every 20 minutes on matchday and every few hours before that, so it moves with team news and the betting market. The last pre-match run stays on the page after kick-off so you can compare it with the result.